We need the character to move, and I have some ideas in mind about the gameplay : I want the tiles to be movable as well.
Rather than to put dummy buttons as HUD, I prefer to try full screen touches experiment.
Touching the screen, the player may swipe left and right to make the character run. Swiping up makes him jump.
Keeping the algos from the Level Editor here again, I allow the tiles to b dragged on the screen. I add one rule here : tiles are just draggable along one axis.
Next I’ll have to catch whether the swipe is a tile move or a jump, for now they occur both at the same time.
Again, using Corona Sprite animation is really simple, just use the xScale = -1 trick to change my character way.
Here I move every tiles linked with the dragged one. Thanks again to my Level Editor !